Navigation is an important part of every user interface. There are multiple ways to present a menu for your users to access the app's features. The sidebar menu that we discussed earlier is an example. Slide down menu is another common menu design. When a user taps the menu button, the main screen slides down to reveal the menu. The screen below shows a sample slide down menu used in the older version of the Medium app.
If you have gone through the previous chapter, you should have a basic understanding of custom view controller transition. In this chapter, you will apply what you have learned to build an animated slide down menu.
As usual, I don't want you to start from scratch. You can download the project template from http://www.appcoda.com/resources/swift55/SlideDownMenuStarter.zip. It includes the storyboard and view controller classes. You will find two table view controllers. One is for the main screen (embedded in a navigation controller) and the other is for the navigation menu. If you run the project, the app should present you the main interface with some dummy data.
Before moving on, take a few minutes to browse through the code template to familiarize yourself with the project.
Okay, let's get started. First, open the Main
storyboard. You should find two table view controllers, which are not connected with any segue yet. In order to bring up the menu when a user taps the menu button, control-drag from the menu button to the menu table view controller. Release the buttons and select present modally
under action segue.
If you run the project now, the menu will be presented as a modal view. In order to dismiss the menu, we will add an unwind segue. Open the NewsTableViewController.swift
file and insert an unwind action method:
@IBAction func unwindToHome(segue: UIStoryboardSegue) {
let sourceController = segue.source as! MenuTableViewController
self.title = sourceController.currentItem
}
Next, go to the storyboard. Control-drag from the prototype cell of the Menu table view controller to the exit icon. When prompted, select the unwindToHomeWithSegue:
option under selection segue.
Now test the app again. When a user taps any menu item, the menu controller will dismiss to reveal the main screen.
Through the unwindToHome
action method, the main view controller (i.e. NewsTableViewController
) retrieves the menu item selected by the user and changes the title of the navigation bar. To keep things simple, we just change the title of the navigation bar and will not alter the content of the main screen.
However, the app can't change the title yet. The reason is that the currentItem
variable of the MenuTableViewController
object is not updated properly. To make it work, there are a couple of methods we need to implement.
Insert the following method in the MenuTableViewController
class:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let menuTableViewController = segue.source as! MenuTableViewController
if let selectedIndexPath = menuTableViewController.tableView.indexPathForSelectedRow {
currentItem = menuItems[selectedIndexPath.row]
}
}
Here, we just update the currentItem
variable to the selected menu item. Later the NewsTableViewController
class can pick the value of currentItem
to update the title of the navigation bar.
Now, the app should be able to update the title of navigation bar. But there is still one thing left. For example, say you select Tech in the menu, the app then changes the title to Tech. However, if you tap the menu button again, the menu controller still highlights Home in white, instead of Tech.
Let's fix the issue. In the NewsTableViewController.swift
file, insert the following method to pass the current title to the menu controller:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let menuTableViewController = segue.destination as! MenuTableViewController
menuTableViewController.currentItem = self.title!
}
When the menu button is tapped, the prepare(for:sender:)
method will be called before trasitioning to the menu view controller. Here we just update the current item of the controller, so it can highlight the item in white.
Now compile and run the project. Tap the menu item and the app will present you the menu modally. When you select a menu item, the menu will dismiss and the navigation bar title will change accordingly.
Now that the menu is presented using the standard animation, let's begin to create a custom transition. As I mentioned in the previous chapter, the core of a custom view controller animation is to create an animator object, that conforms to both UIViewControllerAnimatedTransitioning
and UIViewControllerTransitioningDelegate
protocols. We are going to implement the class. But first, let's take a look at how the slide down menu works.
When a user taps the menu, the main view begins to slide down until it reaches the predefined location, which is 150 points away from the bottom of the screen. The below illustration should give you a better idea of the sliding menu.
To create the slide down animation, we will create a slide down animator called MenuTransitionManager
. In the project navigator, right click the SlideDownMenu folder to create a new Swift file. Name the class MenuTransitionManager
and update the class like this:
import UIKit
class MenuTransitionManager: NSObject, UIViewControllerAnimatedTransitioning, UIViewControllerTransitioningDelegate {
let duration = 0.5
var isPresenting = false
var snapshot:UIView?
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return duration
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
// Get reference to our fromView, toView and the container view
guard let fromView = transitionContext.view(forKey: UITransitionContextViewKey.from) else {
return
}
guard let toView = transitionContext.view(forKey: UITransitionContextViewKey.to) else {
return
}
// Set up the transform we'll use in the animation
let container = transitionContext.containerView
let moveDown = CGAffineTransform(translationX: 0, y: container.frame.height - 150)
let moveUp = CGAffineTransform(translationX: 0, y: -50)
// Add both views to the container view
if isPresenting {
toView.transform = moveUp
snapshot = fromView.snapshotView(afterScreenUpdates: true)
container.addSubview(toView)
container.addSubview(snapshot!)
}
// Perform the animation
UIView.animate(withDuration: duration, delay: 0.0, usingSpringWithDamping: 0.8, initialSpringVelocity: 0.8, options: [], animations: {
if self.isPresenting {
self.snapshot?.transform = moveDown
toView.transform = CGAffineTransform.identity
} else {
self.snapshot?.transform = CGAffineTransform.identity
fromView.transform = moveUp
}
}, completion: { finished in
transitionContext.completeTransition(true)
if !self.isPresenting {
self.snapshot?.removeFromSuperview()
}
})
}
func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
isPresenting = true
return self
}
func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
isPresenting = false
return self
}
}
The class implements both UIViewControllerAnimatedTransitioning
and UIViewControllerTransitioningDelegate
protocols. I will not go into the details of the methods, as they are explained in the previous chapter. Let's focus on the animation block (i.e. the animateTransition
method).
Referring to the illustration displayed earlier, during the transition, the main view is the fromView
, while the menu view is the toView
.
To create the animations, we configure two transforms. The first transform (i.e. moveDown
) is used to move down the main view. The other transform (i.e. moveUp
) is configured to move up the menu view a bit so that it will also have a slide-down effect when restoring to its original position. You will understand what I mean when you run the project later.
From iOS 7 and onwards, you can use the UIView-Snapshotting API to quickly and easily create a light-weight snapshot of a view.
snapshot = fromView.snapshotView(afterScreenUpdates: true)
By calling the snapshotView(afterScreenUpdates:)
method, you have a snapshot of the main view. With the snapshot, we can add it to the container view to perform the animation. Note that the snapshot is added on top of the menu view.
For the actual animation when presenting the menu, the implementation is really simple. We just apply the moveDown
transform to the snapshot of the main view and restore the menu view to its default position.
self.snapshot?.transform = moveDown
toView.transform = CGAffineTransform.identity
When dismissing the menu, the reverse happens. The snapshot of the main view slides up and returns to its default position. Additionally, the snapshot is removed from its super view so that we can bring the actual main view back.
Now open NewsTableViewController.swift
and declare a variable for the MenuTransitionManager
object:
let menuTransitionManager = MenuTransitionManager()
In the prepare(for:sender:)
method, add a couple of lines of code to hook up the animation and change the modal presentation style:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let menuTableViewController = segue.destination as! MenuTableViewController
menuTableViewController.currentItem = self.title!
menuTableViewController.transitioningDelegate = menuTransitionManager
menuTableViewController.modalPresentationStyle = .fullScreen
}
Starting from iOS 13, Apple is default to present a modal view in a card-like format. In order to make the transition work properly, we have to set the modalPresentationStyle
property to .fullScreen
.
That's it! You can now compile and run the project. Tap the menu button and you will have a slide down menu.
For now, the only way to dismiss the menu is to select a menu item. From a user's perspective, tapping the snapshot should dismiss the menu too. However, the snapshot of the main view is non-responsive.
The snapshot is actually a UIView
object. So we can create a UITapGestureRecognizer
object and add it to the snapshot. When instantiating a UITapGestureRecognizer
object, we need to pass it the target object that is the recipient of action messages sent by the receiver, and the action method to be called. Obviously, you can hardcode a particular object as the target object to dismiss the view, but to keep our design flexible, we will define a protocol and let the delegate object implement it.
In MenuTransitionManager.swift
, define the following protocol:
@objc protocol MenuTransitionManagerDelegate {
func dismiss()
}
Here we define a MenuTransitionManagerDelegate
protocol with a required method called dismiss()
. The beauty of a protocol is that you do not need to provide any implementation for the methods. Instead the implementation is left to the delegate that implements the protocol. In other words, the delegate should implement the dismiss
method and provide the actual logic for dismissing the view.
Quick note: Here, the protocol must be exposed to the Objective-C runtime, as it will be accessed by UITapGestureRecognizer. This is why we prefix the protocol with the @objc attribute.In the
MenuTransitionManager
class, declare a delegate variable for storing the delegate object:
var delegate: MenuTransitionManagerDelegate?
Later, the object which is responsible to handle the tap gesture should be set as the delegate object. Lastly, we need to create a UITapGestureRecognizer
object and add it to the snapshot. A good way to do this is define a didSet
method within the snapshot
variable. Change the snapshot
declaration to the following:
var snapshot: UIView? {
didSet {
if let delegate = delegate {
let tapGestureRecognizer = UITapGestureRecognizer(target: delegate, action: #selector(delegate.dismiss))
snapshot?.addGestureRecognizer(tapGestureRecognizer)
}
}
}
Property observer is one of the powerful features in Swift. The observer (willSet
/didSet
) is called every time a property's value is set. This provides us a convenient way to perform certain actions immediately before or after an assignment. The willSet
method is called right before the value is stored, while the didSet
method is called immediately after the assignment.
In the above code, we make use of the property observer to create a gesture recognizer and set it to the snapshot. So every time we assign the snapshot variable an object, it will immediately configure with a tap gesture recognizer.
We are almost done. Now go back to NewsTableViewController.swift
, which is the class to implement the MenuTransitionManagerDelegate
protocol. Create an extension to adopt the MenuTransitionManagerDelegate
protocol like this:
extension NewsTableViewController: MenuTransitionManagerDelegate {
func dismiss() {
dismiss(animated: true, completion: nil)
}
}
Here, we simply dismiss the view controller by calling the dismiss(animated:completion:)
method.
Lastly, insert a line of code in the prepare(for:sender:)
method of the NewsTableViewController
class to set itself as the delegate object:
menuTransitionManager.delegate = self
Great! You're now ready to test the app again. Hit the Run button to try it out. You should be able to dismiss the menu by tapping the snapshot of the main view.
By applying custom view controller transitions properly, you can greatly improve the user experience and set your app apart from the crowd. The slide down menu is just an example, so try to create your own animation in your next app.
For reference, you can download the final project from http://www.appcoda.com/resources/swift55/SlideDownMenu.zip.